Xenoblade Chronicles 2 Review

3 min

1 share
Xenoblade Chronicles 2 Game Review 1

Without a doubt, we have heard of this game. At least, we have seen it on the shelves of our local video game store.

Is it really worth buying Xenoblade Chronicles 2 for Nintendo Switch? We will find out in this game review!

An Extensive Gameplay

The main mission is to finish the main plot of the game that is around 60 effective hours. Of course, it happens if you play it without being distracted.

Mainly, you may be distracted in alternate quests and in intermediate difficulty mode, which is quite a long time. You have to repeat some battles, see cinematics that cannot be skipped, do a little grind, and discover unknown places.

For all those who are not fans of not being able to skip the cinematic scenes and especially those where we have Japanese-style characters, it is ok! I can assure you that Xenoblade Chronicles 2 has an excellent story.

The Storyline

The story is gradually revealed to the player. This scenario makes it quite digestible and consistent. We start as a young explorer and salvager collecting artifacts that have fallen into the sea of ​​clouds that surrounds the tree of life while inhabiting the back of an old friend and titan.

The abilities and skills of this character allow him to explore an old ruin. You will start a journey to find answers to what is happening in the world around you.

Despite not being able to skip the cinematics, over time, you are thankful that this was not the case in this game.  In fact, it is perfect for keeping the player intrigued and entertained. The same plot requires the player to continue to uncover and explain the great mystery behind the main quest.

It Is Has Perfect Interactive Anime Movie.

At the end of it all, you realize that this good plot makes the complete play a real extensive film of which you are a part of it. You can interact with all the actors in one way or another.

Regardless of whether you’re a fan or an anime hater, trust me, it turns out to be irrelevant once you fully immerse yourself in the story.

It has one of the most advanced combat systems on the console (and probably in recent years).

Pros and Cons of Xenoblade Chronicles 2.

Here, we have combinations of weapons (blades) and combos. We can do this by pressing the button at the right moment to hit with more damage.

In other words, we have to attack from the correct angle. We can play with some elements that deal damage (water, electricity, darkness, earth, etc.) and thousands of variants at the time of combat.

That makes it a unique and challenging game for anyone, regardless of their background. In fact, regardless of how long it takes to finish the game, the vast majority of fights are unique. It is simply different and fun.

Some of you may wonder, “Does an excellent advanced combat system have bad points?” As it turns out, it is one of the main reasons why many “gurus” and official reviews gave negative points to this game.

Xenoblade Chronicles 2 structures your combat tutorial in approximately 15-20 hours of gameplay (YES, 20 HOURS OF PLAY) during the main campaign. It turns out to be so complicated that even after those 20 hours, it is necessary to enter Google to find answers to the doubts that leave so many variants on the air and that are not understandable at first.

Remember that for many people out there, “first impressions are what count.” Unfortunately, Xenoblade Chronicles 2 leads us by the hand to a 20-hour tutorial that finishes explaining one of the most complex and enjoyable systems in recent years.

It makes the game start slow and cannot be enjoyed to the fullest until you finish understanding everything that your characters can do. But trust me, dear readers, once you know how to fight to the maximum with all the skills at your disposal.

Enjoyable difficulty

As the story progresses, the enemies become equally more complex. So, it would help if you had more strategy to win. In many cases, you will have to rethink your battalion and, in some others, even completely change the characters to achieve victory over particular challenges to complete.

It means that even having battles with a certain degree of repetition, they are enjoyed and put the player to think in real-time. In fact, we can say that even the “easy” level of difficulty has its challenging moments.

Many customizations

Having to customize and keep 6 (or more) characters up to date at once can be fun. But at the same time a headache. However, we have a lot of variety. We can change characters when we feel like it, change strategies, and our alignment to facilitate specific battles.

On the other hand, each character, along with his blade, is capable of carrying armor, rings, new weapons, and food. Interestingly, it comes with a skill tree to improve and discover.

Unfortunately, as it is a necessary element to be able to progress through the story, which increases its level of difficulty as it progresses, it can be confusing at the beginning. It also a waste of time having to spend enough minutes (which ends up becoming hours) in front of the menus to modify, improve, and update your entire battalion.

Excellent visuals and environments!

The game is perfectly set to what you want to see. We have enough worlds to discover throughout the campaign, each with a pleasant atmosphere. Enemies are varied enough to make sense of what we see. All these, together with a decent soundtrack, will give us good moments of combat and exploration.

Unfortunately, In large cities and wide landscapes, we will be affected by the significant quality and FPS drops that automatically adjust depending on the situation.

It is obvious that if in Dock mode, the console suffers with graphics. You can be sure that portable mode considerably lowers the graphic quality to maintain a decent FPS. However, I should tell you that this game was not recommended in a portable mode of Nintendo Switch. We tried it, and we can tell you for sure that it is terrible.

Image credits; Monolith Soft

Like it? Share with your friends!

1 share
David Porter

David Porter

David writes video game and technical news and reviews