The Last Of Us Part 2 is only a few weeks away and director Neil Druckmann has unveiled new details of the game.
Ahead of this week’s final preview embargo, IGN interviewed Naughty Dog’s Neil Druckmann who unveiled new details about the game’s enemy factions, spoke on how the infected have changed since the original game, as well as how the studio recreated Seattle for Part 2.
In the interview, Druckmann explained that the studio selected Seattle as a location due to its diversity of environments; residential areas, environmental areas, and the city itself. He said: “We knew we’re going to spend a lot of time in the city and, like a good Naughty Dog game, we need to switch things up as far as art styles and locations go.”
Druckmann then explained that the studio travelled to Seattle for “location scouting” to study the city’s architecture and the plants that grow there and its surrounding areas. The team then brainstormed the type of spaces they could create for players and whether they could create different types of puzzles.
The city is home to militia the Washington Liberation Front and religious fanatic group the Seraphites, both of which Ellie must face while exploring Seatle throughout the game. Both factions are at conflict with each and provide unique obstacles for the player and Ellie.
Druckmann explained that the Washington Liberation Front uses vehicles and machine guns they’ve managed to obtain over several years to attacking players head-on. The Seraphites, who have rejected technology, use stealth and vegetation to attack, similarly to Ellie.
The Infected: New and Returning Enemies
However, the two factions aren’t the only enemies Ellie will face on her journey through Seatle as the infected are back and they’ve adapted. The sequel takes place five years after the original game and the victims of the Cordyceps virus have evolved and new types have emerged.
Part 2 introduces Shamblers which look similar to Bloaters. This new class of infected are large, strong, and are covered in pustules which can spray gaseous acid when close to the player. When defeated, Shamblers explode and spray acid as one final blow.
Speaking about the new enemy, Druckmann told IGN that it was included to get the player “to move”. He said: “…the corrosive damage is [useful] when we don’t want you to just stand still, we want the fights to feel dynamic.”
Ellie’s agility allows her to doge enemies, particularly Clickers – something Joel couldn’t do in the original game. To compensate, the Clickers themselves have become faster and more aggressive.
Stalkers also return in the sequel but Naughty Dog has amped up the horror they bring as Stalkers now run from players and wait in shadows to attack you as a pack. As mentioned in last week’s State Of Play, a new unannounced infected enemy will appear in the game but Naughty Dog is leaving it for a surprise.
You can read IGN’s full interview with Neil Druckmann here. The Last Of Us Part 2 releases June 19th on PS4 and for more news on the sequel and all things gaming, check back.
Image Credit: Sony PlayStation