Ever since Kinetic Game, the developer behind the wildly popular Phasmophobia indie-horror game, announced they were working on a mansion level, speculation started to fill the internet. As a gaming website, it’s our duty to fuel this speculation with even more speculation. Let’s look into what we want from the mansion website in Phasmophobia.
How Big Would The Mansion Level Be In Phasmophobia?
Mansions are already fairly large in real life. We don’t see a mansion being as large as the Asylum, but we’ll have to wait and see. However, just because a house is large doesn’t mean it’s considered a mansion. A mansion needs to be at least 8,000 square feet and owned by a wealthy living (or dead) occupant.
Will the mansion in Phasmophobia be a modern mansion previously owned by a deceased retired football player? Will it be an old Victorian mansion seen in almost every haunted house movie ever made? We’re speculating it’ll be the latter.
It won’t be a secret mansion unless we’re pressing books on a bookshelf and opening secret passages. The level should be big enough to the point where, even on amateur difficulty, we’ll still be looking at an average of more than five minutes to locate the ghost room, especially if there’s going to be private rooms.
If private rooms are the case, then the mansion will most likely be an older-style one, but that wouldn’t really mesh with the modern houses in the game. Only time will tell when the developer comes out with more information for us to wildly speculate over.
More Than One Ghost
Let’s address the elephant in the room here: if we’re dealing with a larger map, there should be more than one ghost. The Asylum is spooky, but it’s relatively large, with 90% of the map unused once the ghost’s location is narrowed down. Having more than one ghost for a larger map, starting with a mansion level, will force players to coordinate their resources a little better instead of dumping everything in one room.
What ideas do you have for a mansion level in Phasmophobia?