Now that you’ve made your way to the morgue, it’s time to face one of your final encounters with the doctor. The doctor will show his soft side in this one but don’t be fooled by it; he will still kill Mono and Six if he catches them meddling in the morgue. This guide will show you how to do the morgue puzzle in the hospital in Little Nightmares II.
As soon as you enter, Mono and Six will hide under the sink. You can clearly see the fuse you need for the door in the hallway sitting on the shelf. However, the doctor doesn’t leave that room, so you need to find a way to distract the doctor long enough for you to grab the fuse and run to the fusebox.
Sneak under the table in the middle of the room when the doctor turns around.
There’s another table to sneak under once the doctor turns around. You want to make your way to the left side of the room where Six will help Mono through an opening in the wall.
Mono will emerge in a room with a live patient.
If you use the camera to look around, you’ll see a switch directly connected to the patient and a ladder going up into the ceiling. Now, you know how you’ll distract the doctor.
Use the ladder to climb into the ceiling just above the lever.
Jump down onto the lever and turn the power off. The doctor will rush in and try to save the patient. This is your chance to sneak out and back into the morgue.
Pull the bottom shelf out, jump onto the shelf with the mannequin, and jump into the cabinet with the fuse. Grab the fuse and throw it down.
Now, you can put the fuse into the fusebox and make your escape. Where do you go from here? Go find out in the next episode Little Nightmares 2 walkthrough guide part thirty-three.