Little Nightmares II Gameplay Walkthrough Guide – Part Fourteen

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Little Nightmares II Gameplay Walkthrough Guide – Part Fourteen
Little Nightmares II Gameplay Walkthrough Guide – Part Fourteen

Are you stuck in Little Nightmares II? Check out our Little Nightmares II guides if you need help figuring out a puzzle in the game.

Little Nightmares II Game guide - Mono opens the door to the hallway

After opening the door, you’ll enter a small hallway.

Little Nightmares II Game guide - Mono enters the school hallway

Continue down the hallway until you enter a large foyer area.

Little Nightmares II Game guide - Mono encounters a door with a lock

If you move to the other side of the room, you’ll see a door with a lock on it.

Little Nightmares II Game guide - Mono moves up the stairs and sees ghost-like child

Move up the stairs to see another ghost-like child sitting at the edge of the railing. There’s nothing more to do on this side.

Little Nightmares II Game guide - Mono jumps on top of a chess piece

Head to the right side of the hall to a chess piece. Jump on top of it and use it to open the door handle.

Little Nightmares II Game guide - There is a chessboard behind the door with a lock

When you get inside, you’ll see a chessboard with a dead wooden child with a crown on his head. Don’t worry about this child; they are no threat to you.

Little Nightmares II Game guide - Drawing of an red eye on the wall - pull the lever

Go to the right side of the room, and you’ll see a pull-down picture of an eye. Jump onto the handle and pull it up.

Little Nightmares II Game guide - Chess puzzle on the wall

When you pull it up, you’ll see a drawing of the chess puzzle in Little Nightmares II. You’ll see a white queen, a white rook, a white king, and a black king.

Little Nightmares II Game guide - White queen chess piece is on the table and move the piece on chessboard

Continue to the right side of the room, where you’ll see a white queen on top of a small table. Unscrew the top of the queen and move it to the chess piece in the middle of the room.

Little Nightmares II Game guide - Move the chess pieces

You’ll have to get the white king peace on the table near the middle of the room. However, to climb up to the table, you’ll have to grab the rook piece outside the door. Put it on the white chess piece near the table and jump on top of it to grab the white king piece. Place that on the white piece indicated by the map. Use the black king as a reference (the dead wooden child).

Little Nightmares II Game guide - Put the chess pieces on the correct squares

Now, unscrew the white rook piece and put it to the right side of the black king. When all the pieces are in place, a secret door opens up in the background.

Little Nightmares II Game guide - After putting the chess pieces in place a secret door opens

Jump up onto the chair and grab the key.

Little Nightmares II Game guide - Use the key to open the door

Now, you can bring the key to the door downstairs. Where do you go next? Find out in Little Nightmares II: Gameplay Walkthrough Guide – Part Fifteen.


If you’re stuck on the Little Nightmares 2 game, you can refer to these walkthrough guides for help:

Little Nightmares II: Gameplay Walkthrough Guide – Part Nine
Little Nightmares II: Gameplay Walkthrough Guide – Part Ten
Little Nightmares II: Gameplay Walkthrough Guide – Part Eleven
Little Nightmares II: Gameplay Walkthrough Guide – Part Twelve
Little Nightmares II: Gameplay Walkthrough Guide – Part Thirteen
Little Nightmares II: Gameplay Walkthrough Guide – Part Fourteen
Little Nightmares II: Gameplay Walkthrough Guide – Part Fifteen
Little Nightmares II: Gameplay Walkthrough Guide – Part Sixteen
Little Nightmares II: Gameplay Walkthrough Guide – Part Seventeen
Little Nightmares II: Gameplay Walkthrough Guide – Part Eighteen
Little Nightmares II: Gameplay Walkthrough Guide – Part Nineteen



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Bryan Havoc

I cover console video games like Crossfire, Minecraft, Apex Legends, Counter-Strike, Valorant, PUBG, Grand Theft Auto V, Destiny 2, Phasmophobia and everything in between.
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