Engine errors in Left 4 Dead 2 happen when specific conditions cause an error to trigger in the game. Many think that simply verifying the integrity of a game cache will fix their problem, but many times, it’s not an issue with the game’s files. Let’s take a look at the engine error: too many indices and how to fix it so you can get back to Left 4 Dead 2.
What Is The Engine Error: Too Many Indices?
If you’re getting this engine error, then it’s an issue with a mod in your game. This normally happens with high poly model replacement mods (whether it’s a survivor or an infected), but how can you fix this engine error in Left 4 Dead 2?
How To Fix The Engine Error: Too Many Indices?
If you’re getting this engine error, there are a couple of things you can try:
- Disable the mod. If it’s a single mod causing the issue, then the best thing you can do is simply disable it.
- Open the VMT pile and add “$nodecal”. This could solve the issue. However, if it doesn’t, you have to let the modder know (unless you are the modder).
- Lower your game’s texture settings. This is the last option to try as it might not do anything, but it’s worth trying if nothing else has worked for you.
If you’re not the modder, you should let them know that their mod is giving you this engine error. It will go a long way in helping them ensure the same issue isn’t happening to other players attempting to use their mod.