Ammo Belt | Offense | +50% Ammo Capacity, -20% Stamina Efficiency. |
Ammo For All | Offense | +10% Team Ammo Capacity. |
Chemical Courage | Offense | Pain meds you apply also grant +25% Damage for 60 Seconds. |
Combat Training | Offense | +5% Damage Dealt, +50% Bullet Penetration |
Demolitions Expert | Offense | +50% Accessory Damage, -20% Ammo Capacity |
Double Grenade Pouch | Offense | +2 Offensive Inventory, -10% Damage |
Front Sight Focus | Offense | +20% Accuracy |
Glass Cannon | Offense | +50% Weakspot Damage, -30 Health |
Grenade pouch | Offense | +1 Offensive Inventory |
Two is One and One is None | Offense | You can equip a Primary weapon in your Secondary slot. -25% Swap speed |
Hi Vis Sights | Offense | +30% Aim Speed |
Power Reload | Offense | Reloading a gun within 0.75 Seconds of reaching low ammo will increase its magazine size by 30% until the next reload. |
Mag Coupler | Offense | +50% Reload Speed, DISABLES: Aim Down Sights |
Tactical Vest | Offense | +30% Rifle Ammo Capacity, +10% Damage with Assault Rifles, and LMGs. |
Hunker Down | Defense | When crouching, gain 20% Damage Resistance and 12.5% Accuracy |
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